Montag, 21. Februar 2011

"...Multiplayer is something you need to play..."

"Multiplayer is something where, in order to 'get' it, we need to figure out a way that people can feel it, because multiplayer's something you need to play."
"You can get some things across in screenshots but not really. So we're kinda struggling with how we expose it so people understand what's there. The proof is in the pudding so to speak, so I don't want to talk about it too much."
"Don't worry about it, we remember why we played Duke and part of that was wanting to get online and shrink you and break you into ice cubes, and so on, and the correct multiplayer experience for Duke Nukem Forever has to pay those things off."
"Some of the interesting questions are what it does beyond that, and that'll be exciting for people to discover and I'm really looking forward to that."
"There's no aim with a multiplayer game like Duke to try to be the next competitive platform – it's about entertainment, it's about fun, it's about getting together with your buddies to talk shit, and using these unique tools to be the best on the battlefield."

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